Commit 529419b
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fix: Fixed an issue where BatchedSendQueue was including the HeadIndex twice when copying data, which was causing stream corruption when the data exceeded a certain throughput. [NCCBUG-187] (#2332)
fix: Fixed an issue where BatchedSendQueue was including the HeadIndex twice when copying data, which was causing stream corruption when the data exceeded a certain throughput. [NCCBUG-187] (#2332)1 parent ade8ce5 commit 529419b
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lines changed- com.unity.netcode.gameobjects
- Runtime/Transports/UTP
- Tests/Editor/Transports
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