|
| 1 | +/** |
| 2 | + * The MIT License (MIT) |
| 3 | + * |
| 4 | + * Copyright (c) 2016 by Daniel Eichhorn |
| 5 | + * Copyright (c) 2016 by Fabrice Weinberg |
| 6 | + * |
| 7 | + * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 8 | + * of this software and associated documentation files (the "Software"), to deal |
| 9 | + * in the Software without restriction, including without limitation the rights |
| 10 | + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 11 | + * copies of the Software, and to permit persons to whom the Software is |
| 12 | + * furnished to do so, subject to the following conditions: |
| 13 | + * |
| 14 | + * The above copyright notice and this permission notice shall be included in all |
| 15 | + * copies or substantial portions of the Software. |
| 16 | + * |
| 17 | + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 18 | + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 20 | + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 21 | + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 22 | + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 23 | + * SOFTWARE. |
| 24 | + * |
| 25 | + */ |
| 26 | + |
| 27 | +#include <Wire.h> |
| 28 | +#include <TimeLib.h> |
| 29 | +#include "SSD1306.h" |
| 30 | +#include "SSD1306Ui.h" |
| 31 | +#include "images.h" |
| 32 | + |
| 33 | +// Initialize the OLED display on address 0x3c |
| 34 | +SSD1306 display(0x3c, 5, 4); |
| 35 | +SSD1306Ui ui ( &display ); |
| 36 | + |
| 37 | +int screenW = 128; |
| 38 | +int screenH = 64; |
| 39 | +int clockCenterX = screenW/2; |
| 40 | +int clockCenterY = ((screenH-16)/2)+16; // top yellow part is 16 px height |
| 41 | +int clockRadius = 23; |
| 42 | + |
| 43 | +// utility function for digital clock display: prints leading 0 |
| 44 | +String twoDigits(int digits){ |
| 45 | + if(digits < 10) { |
| 46 | + String i = '0'+String(digits); |
| 47 | + return i; |
| 48 | + } |
| 49 | + else { |
| 50 | + return String(digits); |
| 51 | + } |
| 52 | +} |
| 53 | + |
| 54 | +void clockOverlay(SSD1306 *display, SSD1306UiState* state) { |
| 55 | + |
| 56 | +} |
| 57 | + |
| 58 | +void analogClockFrame(SSD1306 *display, SSD1306UiState* state, int16_t x, int16_t y) { |
| 59 | +// ui.disableIndicator(); |
| 60 | + |
| 61 | + // Draw the clock face |
| 62 | +// display->drawCircle(clockCenterX + x, clockCenterY + y, clockRadius); |
| 63 | + display->drawCircle(clockCenterX + x, clockCenterY + y, 2); |
| 64 | + // |
| 65 | + //hour ticks |
| 66 | + for( int z=0; z < 360;z= z + 30 ){ |
| 67 | + //Begin at 0° and stop at 360° |
| 68 | + float angle = z ; |
| 69 | + angle = ( angle / 57.29577951 ) ; //Convert degrees to radians |
| 70 | + int x2 = ( clockCenterX + ( sin(angle) * clockRadius ) ); |
| 71 | + int y2 = ( clockCenterY - ( cos(angle) * clockRadius ) ); |
| 72 | + int x3 = ( clockCenterX + ( sin(angle) * ( clockRadius - ( clockRadius / 8 ) ) ) ); |
| 73 | + int y3 = ( clockCenterY - ( cos(angle) * ( clockRadius - ( clockRadius / 8 ) ) ) ); |
| 74 | + display->drawLine( x2 + x , y2 + y , x3 + x , y3 + y); |
| 75 | + } |
| 76 | + |
| 77 | + // display second hand |
| 78 | + float angle = second() * 6 ; |
| 79 | + angle = ( angle / 57.29577951 ) ; //Convert degrees to radians |
| 80 | + int x3 = ( clockCenterX + ( sin(angle) * ( clockRadius - ( clockRadius / 5 ) ) ) ); |
| 81 | + int y3 = ( clockCenterY - ( cos(angle) * ( clockRadius - ( clockRadius / 5 ) ) ) ); |
| 82 | + display->drawLine( clockCenterX + x , clockCenterY + y , x3 + x , y3 + y); |
| 83 | + // |
| 84 | + // display minute hand |
| 85 | + angle = minute() * 6 ; |
| 86 | + angle = ( angle / 57.29577951 ) ; //Convert degrees to radians |
| 87 | + x3 = ( clockCenterX + ( sin(angle) * ( clockRadius - ( clockRadius / 4 ) ) ) ); |
| 88 | + y3 = ( clockCenterY - ( cos(angle) * ( clockRadius - ( clockRadius / 4 ) ) ) ); |
| 89 | + display->drawLine( clockCenterX + x , clockCenterY + y , x3 + x , y3 + y); |
| 90 | + // |
| 91 | + // display hour hand |
| 92 | + angle = hour() * 30 + int( ( minute() / 12 ) * 6 ) ; |
| 93 | + angle = ( angle / 57.29577951 ) ; //Convert degrees to radians |
| 94 | + x3 = ( clockCenterX + ( sin(angle) * ( clockRadius - ( clockRadius / 2 ) ) ) ); |
| 95 | + y3 = ( clockCenterY - ( cos(angle) * ( clockRadius - ( clockRadius / 2 ) ) ) ); |
| 96 | + display->drawLine( clockCenterX + x , clockCenterY + y , x3 + x , y3 + y); |
| 97 | +} |
| 98 | + |
| 99 | +void digitalClockFrame(SSD1306 *display, SSD1306UiState* state, int16_t x, int16_t y) { |
| 100 | + String timenow = String(hour())+":"+twoDigits(minute())+":"+twoDigits(second()); |
| 101 | + display->setTextAlignment(TEXT_ALIGN_CENTER); |
| 102 | + display->setFont(ArialMT_Plain_24); |
| 103 | + display->drawString(clockCenterX + x , clockCenterY + y, timenow ); |
| 104 | +} |
| 105 | + |
| 106 | +// This array keeps function pointers to all frames |
| 107 | +// frames are the single views that slide in |
| 108 | +FrameCallback frames[] = { analogClockFrame, digitalClockFrame }; |
| 109 | + |
| 110 | +// how many frames are there? |
| 111 | +int frameCount = 2; |
| 112 | + |
| 113 | +// Overlays are statically drawn on top of a frame eg. a clock |
| 114 | +OverlayCallback overlays[] = { clockOverlay }; |
| 115 | +int overlaysCount = 1; |
| 116 | + |
| 117 | +void setup() { |
| 118 | + Serial.begin(9600); |
| 119 | + Serial.println(); |
| 120 | + |
| 121 | + // The ESP is capable of rendering 60fps in 80Mhz mode |
| 122 | + // but that won't give you much time for anything else |
| 123 | + // run it in 160Mhz mode or just set it to 30 fps |
| 124 | + ui.setTargetFPS(60); |
| 125 | + |
| 126 | + // Customize the active and inactive symbol |
| 127 | + ui.setActiveSymbol(activeSymbol); |
| 128 | + ui.setInactiveSymbol(inactiveSymbol); |
| 129 | + |
| 130 | + // You can change this to |
| 131 | + // TOP, LEFT, BOTTOM, RIGHT |
| 132 | + ui.setIndicatorPosition(TOP); |
| 133 | + |
| 134 | + // Defines where the first frame is located in the bar. |
| 135 | + ui.setIndicatorDirection(LEFT_RIGHT); |
| 136 | + |
| 137 | + // You can change the transition that is used |
| 138 | + // SLIDE_LEFT, SLIDE_RIGHT, SLIDE_UP, SLIDE_DOWN |
| 139 | + ui.setFrameAnimation(SLIDE_LEFT); |
| 140 | + |
| 141 | + // Add frames |
| 142 | + ui.setFrames(frames, frameCount); |
| 143 | + |
| 144 | + // Add overlays |
| 145 | + ui.setOverlays(overlays, overlaysCount); |
| 146 | + |
| 147 | + // Initialising the UI will init the display too. |
| 148 | + ui.init(); |
| 149 | + |
| 150 | + display.flipScreenVertically(); |
| 151 | + |
| 152 | + unsigned long secsSinceStart = millis(); |
| 153 | + // Unix time starts on Jan 1 1970. In seconds, that's 2208988800: |
| 154 | + const unsigned long seventyYears = 2208988800UL; |
| 155 | + // subtract seventy years: |
| 156 | + unsigned long epoch = secsSinceStart - seventyYears * SECS_PER_HOUR; |
| 157 | + setTime(epoch); |
| 158 | + |
| 159 | +} |
| 160 | + |
| 161 | + |
| 162 | +void loop() { |
| 163 | + int remainingTimeBudget = ui.update(); |
| 164 | + |
| 165 | + if (remainingTimeBudget > 0) { |
| 166 | + // You can do some work here |
| 167 | + // Don't do stuff if you are below your |
| 168 | + // time budget. |
| 169 | + delay(remainingTimeBudget); |
| 170 | + |
| 171 | + } |
| 172 | + |
| 173 | + |
| 174 | +} |
| 175 | + |
0 commit comments