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Add HUD for gameplay #3

@Spacarar

Description

@Spacarar

the hud should consist of:

  • a pause button in the upper left corner
  • the node information in the upper right corner
    • the size_t identifier and node height
  • the current update rate of the grid on display on the lower left corner
  • buttons to control modes on the lower right corner
    • select button: select a rectangle region (to be used for saving patterns in future)
    • deselect button: ^transform to deselect all
    • paint button: left mouse draw piece, right mouse erase piece
    • search button: ^transform left mouse next grid, right mouse previous grid

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