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can't launch retroarch #472

@amigthea

Description

@amigthea

Describe the bug

I have a opengamepadui for retroarch but as soon as I click on it, it fails silently while looping on the opengamepadui loading screen.

The executable has no problems when launched outside opengamepadui

Logs:

[...]
4677 [DEBUG] [Lutris] :0: Executing command: lutris --version
WARNING: 4736 [WARN] [InputIconManager] :0: No input icon mapping found for device:
     at: push_warning (core/variant/variant_utility.cpp:1118)
4736 [WARN] [InputIconManager] :0: No input icon mapping found for device:
4935 [DEBUG] [Lutris] :0: Command exit code: 0
4935 [DEBUG] [Lutris] :0: Command output: lutris-0.5.19

4935 [DEBUG] [Lutris] :0: Executing command: lutris --version
4935 [INFO] [LutrisLibrary] :0: Found 26 games
ERROR: Invalid new child index: 36.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 37.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 38.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 39.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 40.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 36.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 37.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 38.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 39.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 40.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 37.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 38.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 39.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 40.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 41.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 37.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 38.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 39.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 40.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 41.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 38.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 39.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 40.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 41.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 42.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 38.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 39.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 40.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 41.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 42.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 43.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 44.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 45.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 46.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 47.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 43.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 44.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 45.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 46.
   at: move_child (scene/main/node.cpp:485)
ERROR: Invalid new child index: 47.
   at: move_child (scene/main/node.cpp:485)
5548 [DEBUG] [Lutris] :0: Command exit code: 0
5549 [DEBUG] [Lutris] :0: Command output: lutris-0.5.19

5549 [DEBUG] [Lutris] :0: Executing command: lutris --version
5549 [INFO] [LutrisLibrary] :0: Found 26 games
6042 [INFO] [GlobalStateMachine] :0: Switched from state <null> to menu
6042 [INFO] [GlobalStateMachine] :0: Stack: menu
6043 [INFO] [MenuStateMachine] :0: Switched from state <null> to home
6043 [INFO] [MenuStateMachine] :0: Stack: home
10310 [INFO] [GameLaunchMenu] :0: Configured launcher for game: RetroArch
10339 [INFO] [MenuStateMachine] :0: Switched from state home to game_launcher
10339 [INFO] [MenuStateMachine] :0: Stack: home-> game_launcher
12960 [INFO] [LaunchManager] :0: Launching game with command: env ["-C", "/home/myuser", "DISPLAY=:2", "OGUI_ID=RetroArch", "retroarch"]
12961 [INFO] [Reaper] :0: Executing REAPER command: /usr/share/opengamepadui/reaper ["SteamLaunch", "AppId=198360337", "--", "env", "-C", "/home/myuser", "DISPLAY=:2", "OGUI_ID=RetroArch", "retroarch"]
12973 [INFO] [LaunchManager] :0: Launched with PID: 71220
reaper: got child PID: 71221
reaper: executing command: ["env", "-C", "/home/myuser", "DISPLAY=:2", "OGUI_ID=RetroArch", "retroarch"]
12980 [INFO] [MenuStateMachine] :0: Switched from state game_launcher to <null>
12980 [INFO] [MenuStateMachine] :0: Stack:
12980 [INFO] [GlobalStateMachine] :0: Switched from state menu to in-game
12980 [INFO] [GlobalStateMachine] :0: Stack: in-game
12980 [INFO] [MenuStateMachine] :0: Switched from state <null> to <null>
12980 [INFO] [MenuStateMachine] :0: Stack:
Failed to load plugin 'libdecor-gtk.so': failed to init
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.
ATTENTION: default value of option vk_wsi_force_swapchain_to_current_extent overridden by environment.
[Gamescope WSI] Application info:
  pApplicationName: RetroArch
  applicationVersion: 0
  pEngineName: RetroArch
  engineVersion: 0
  apiVersion: 4198400
[Gamescope WSI] Executable name: retroarch
[Gamescope WSI] Failed to get Wayland objects
reaper: no more children exist; exiting

Hardware Information:

  • Processor: AMD Threadripper 3970X
  • Graphics: AMD Radeon 6900XT

Software Information:

  • OpenGamepadUI Version: v0.40.3
  • OS Name: Archlinux
  • OS Architecture: x86_64
  • Desktop Environment: KDE Plasma 6.4.1
  • Kernel Version: Linux 6.15.4-arch2-1

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