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Description
The camera output image looks like it’s been artificially enhanced: the colors are oversaturated, and the contrast is too high. Also, the center of the preview looks brighter than the sides.
I tried to fix this by adding:
// Try to disable scene lighting completely
sceneView.view.scene?.let { scene ->
scene.indirectLight = null
scene.skybox = null
}
I also experimented with ColorGrading, but it didn't help:
val colorGrading = ColorGrading.Builder()
.exposure(0f)
.saturation(1.0f)
.contrast(1f)
.vibrance(1.0f)
.exposure(1.0f)
.saturation(1.0f)
.contrast(1.0f)
.vibrance(1.0f)
.build(sceneView.engine)
sceneView.view.colorGrading = colorGrading
Is there a way to make the ARSceneView preview look identical to the standard camera preview?
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