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Introduce ugfx_screen_flipped in the emulator, too
It's on the firmware in ./components/ugfx-glue/board_framebuffer.h since 301c8bd
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unix/modbadge.c

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@@ -235,3 +235,5 @@ const mp_obj_module_t mock_badge_module = {
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.base = {&mp_type_module},
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.globals = (mp_obj_dict_t *)&mock_badge_module_globals,
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};
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bool ugfx_screen_flipped = false;

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