You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Sep 2, 2024. It is now read-only.
When hitting a mob inside a block (usually spawned via a range spawn in the mob system), the mob will not move when any amount of knockback/velocity is applied.
Possible internal bug in Minestom, but a simple fix is to change the spawning code used on the raycast and move the mob spawn to the face of the targeted block.