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Gleb Ezhov
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Added missing "to" (#331)
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en/03_Drawing_a_triangle/04_Swap_chain_recreation.md

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@@ -101,7 +101,7 @@ void cleanup() {
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Note that in `chooseSwapExtent` we already query the new window resolution to
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make sure that the swap chain images have the (new) right size, so there's no
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need to modify `chooseSwapExtent` (remember that we already had to use
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`glfwGetFramebufferSize` get the resolution of the surface in pixels when
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`glfwGetFramebufferSize` to get the resolution of the surface in pixels when
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creating the swap chain).
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That's all it takes to recreate the swap chain! However, the disadvantage of

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