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Description
I got my server running somehow but one thing still breaks it:
If I change the map by votenextmap: It loads normally
If I change the map by Admin Setting Change or Completion it looses connection (Show TCP Timeout on the server side).
But If I connect via VPN towars my windows server (firewall is for internal connection disabled) it works perfectly.
So my question is: Is there some kind of port missing in the docs?
My opened ports:
UDP/TCP 49152–65535
UDP/TCP 5777, 6777
UDP/TCP 7777–7788
UDP/TCP 8777, 9777
UDP/TCP 10777–10787
Edit:
Cleaned up my comments to make this issue more readable.
Output of the server log:
This is from the UCC.log (Server log)
Log: R6PlayerController3 got player TcpipConnection6
Log: @@@ RcvTravel info is (null)
ScriptLog: [OpenRVS.OpenServer] info: Player 'maldoe' joining server; IP address is: xxxxxxx
ScriptLog: [OpenRVS.OpenServer] info: PLAYER NOT BANNED
ScriptLog: Resetting Level (total=1)
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 49144->48840; refs: 700292
Log: Deleting destroyed actor
// this line happens exactly 60 seconds after map change triggered
DevNet: Connection timed out after 60.000000 seconds (60.002037)
NetComeGo: Close TcpipConnection5 04/15/25 23:27:17
But strange thing other users are not reporting the issue - so either its an issue with our pc configs or something for our connection is missing on the win server. I cant explain why this keeps happening.
However If I type in the console open serverip:port while waiting for the map change it works.