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This repository was archived by the owner on Oct 4, 2024. It is now read-only.
We want to implement a BigChunk that's effectively a cube-scale chunk, modify heightmaps to be stored on BigChunks and be cube-scale instead, and have regular LevelChunks use wrapper heightmaps that offset coordinates and refer to the cube-scale heightmaps on the BigChunks.
Support for cube-scale heightmaps in cc-core
Switch SurfaceTrackerWrapper to be cube-scale, and implement wrapper offset heightmaps
Handle BigChunk loading and unloading, including heightmap saving
Make Cubes store references to their containing BigChunk