Skip to content

[BUG] Warmup feature completely breaks some gametypes #136

@The-Gig

Description

@The-Gig

Hi, a guy pointed out to me a bug with Possession mode, as he reported to me that the score count didn't go up when someone was holding the flag. I wasn't able to reproduce his bug at first, but then he discovered it happened in case g_dowarmup was enabled.
So, now I can confirm the bug is there.

If you start a Possession match (g_gametype 13) in OAX with g_dowarmup 1, "waiting for players" text is displayed all the time even if there are some bots in the map and score remains at 0. Your g_warmup time does not seem to make any difference. If you set g_dowarmup back to 0 and then restart the map, "waiting for players" disappears and people can actually score.

Long story short: Possession doesn't work if warmup is enabled.

(Update: it also affects some other gametypes, see later messages.)

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething went wrong.gamePossible issue related to game (the serverside of things)requires testingWe need to be sure this has been fixed. Posts with this tag have D/L links.

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions