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So I have been using this mod for months now, but one thing keep annoying me is this failsafe. I think it was bugged/broken since whenever pest destroyer attempt there will be a situation it will trigger this when the macro rotated the player/screen/aim to other pest you get what I mean? For example 5 pest spawned we call it pest 1 pest 2, etc. So when pest 1 is killed then the macro will kill the rest but when it turn around this failsafe always always always triggered idk why (Probably hitting the farm like melonkingde, but I also experienced it on circle crops farm). I have tried dozens of method such readjusting, delays, different farm, etc but none of it works. Please fix this thx.
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