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Update README.md
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README.md

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@@ -42,7 +42,7 @@ Also, you can just put PoolInstaller component on any object on Scene and select
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![](https://i.imgur.com/gnyZ0RQ.png)
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### How to spawn object from pool:
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### How to get object from pool:
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```csharp
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using ToolBox.Pools;
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using UnityEngine;
@@ -61,7 +61,7 @@ public class Spawner : MonoBehaviour
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}
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```
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### How to return object to pool:
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### How to release object:
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```csharp
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using ToolBox.Pools;
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using UnityEngine;

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