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fix a bug where m_specifiedGeomSavePath is never set
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12_MeshLoaders/main.cpp

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@@ -64,6 +64,8 @@ class MeshLoadersApp final : public MonoWindowApplication, public BuiltinResourc
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if (!std::filesystem::exists(tmp.parent_path()))
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return logFail("Path specified in --savepath argument doesn't exist");
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m_specifiedGeomSavePath.emplace(std::move(tmp.generic_string()));
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}
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m_semaphore = m_device->createSemaphore(m_realFrameIx);

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