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DevLog! +Coffee images
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14 files changed

+61
-23
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Assets/BaseFiles/Page/Footer.html

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<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.10.31 - 23:56</b></h5>
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<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.11.09 - 20:27</b></h5>

Assets/MainFunctions.js

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// ### HARD_CODE_TRIGGER ###
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// footer
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// Assets/BaseFiles/Page/Footer.html
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const footer_STATIC_HTML_INSERT = '<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.10.31 - 23:56</b></h5>';
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const footer_STATIC_HTML_INSERT = '<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.11.09 - 20:27</b></h5>';
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// >>> SUB <<<
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// ### HARD_CODE_TRIGGER ###

MediaLibraries/Coffee/Coffee_Library.html

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<br>
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> 3CCD - Made with my JVC GY-HM100.
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<br>
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> Nothing - Made with my Fairphone on LineageOS.
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> Nothing - Made with my Fairphone.
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</p>
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<div id="ImageLibrary">
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<script type="text/javascript">WriteImageBody("DATA/40.jpg", "Cat yawning.", "When you lick, meow and then yawn at the same time in that order.", "2025.10.11");</script>
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<script type="text/javascript">WriteImageBody("DATA/41.jpg", "Cat looking like he is saying pathetic.", "PATHATIC.", "2025.11.07");</script>
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<script type="text/javascript">WriteImageBody("DATA/40.jpg", "Cat yawning.", "When he licks, meows and then yawns at the same time in that order.", "2025.10.11");</script>
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<script type="text/javascript">WriteImageBody("DATA/39.jpg", "Cat looking.", "He really hates long car drives.", "2025.10.11");</script>
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<script type="text/javascript">WriteImageBody("DATA/38.jpg", "Cat looking.", "He is kinda scary sometimes. Image made by my husband.", "2025.08.28");</script>
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<script type="text/javascript">WriteImageBody("DATA/37.jpg", "Cat tap.", "Older image. He was always so needy at the beginning. Jumping on chair railings and tapping us with his paws like he wanted to say: \“Hey, what are you doing?\".", "2025.08.12");</script>

MediaLibraries/Coffee/DATA/41.jpg

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SUB_DOMAINS/REPOSSESSED/Dev_Log/Dev_Log.html

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<!-- NEW_ENTRY_HERE: -->
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<br>&nbsp;
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<br>&nbsp;
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<div>
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<hr>
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<br>&nbsp;
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<h2><u>2025.11.09</u> - Trailer production started fully, Level 2 mostly done, Level 1 fixed</h2>
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<br>&nbsp;
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<h3>The assets are now far enough to fully start trailer production. A few dialog's and small things here and there are still needed but nothing big at all for Level 2. Level 2 is now done and holy f*ck was that a lot of work. I LOVE THE RESULT! Level 1 is also fixed, but I notices some design issues with it (mainly the environment-visuals and backgrounds) that need a little bit of a visual overhaul here and there after finishing Level 2 Dialog's. After the trailer is public, the SteamPage is live, the mentioned points fixed and Christmas holidays is over, the level 3 development can fully start. The concept already is planed and just needs to be realized.</h3>
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<br>&nbsp;
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<!-- <div class="image-container">
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<a href="PATH" target="_blank">
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<img loading="lazy" src="PATH" alt="TEXT">
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</a>
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<a href="PATH" target="_blank">
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<img loading="lazy" src="PATH" alt="TEXT">
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</a>
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<a href="PATH" target="_blank">
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<img loading="lazy" src="PATH" alt="TEXT">
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</a>
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<a href="PATH" target="_blank">
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<img loading="lazy" src="PATH" alt="TEXT">
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</a>
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</div> -->
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<br>&nbsp;
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<hr>
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</div>
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<br>&nbsp;
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<br>&nbsp;
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<div>
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<br>&nbsp;
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<br>
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<a href="/License_and_Privacy.html">License and Privacy</a>
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<br>
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<h6>Last Updated:&nbsp;<b>2025.10.31 - 23:56</b></h6>
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<h6>Last Updated:&nbsp;<b>2025.11.09 - 20:27</b></h6>
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<h6>All Rights reserved. RE//POSSESSED (formerly known as ProjectCWC) is property of the person/people behind CatWithCode. Screenshots and Videos on this page are in engine / in game. Other images like artwork / decoration might be in engine / in game but could be composed to look better because the game is first person and not optimize for a close up third person perspective.</h6>
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</div>
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</footer>

SUB_DOMAINS/REPOSSESSED/Feed/RSS.xml

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<title>REPOSSESSED - Development Log</title>
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<link>https://REPOSSESSED.catwithcode.moe/Dev_Log/Dev_Log.html</link>
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<description>Development Log for there upcoming Immersiv Sim REPOSSESSED.</description>
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<item>
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<title>RE//POSSESSED - 2025.11.09 - Trailer production started fully, Level 2 mostly done, Level 1 fixed</title>
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<link>https://REPOSSESSED.catwithcode.moe/Dev_Log/Dev_Log.html?item=36</link>
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<description>The assets are now far enough to fully start trailer production. A few dialog's and small things here and there are still needed but nothing big at all for Level 2. Level 2 is now done and holy f*ck was that a lot of work. I LOVE THE RESULT! Level 1 is also fixed, but I notices some design issues with it (mainly the environment-visuals and backgrounds) that need a little bit of a visual overhaul here and there after finishing Level 2 Dialog's. After the trailer is public, the SteamPage is live, the mentioned points fixed and Christmas holidays is over, the level 3 development can fully start. The concept already is planed and just needs to be realized.</description>
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<pubDate>Sun, 09 Nov 2025 00:00:00 GMT</pubDate>
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</item>
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<item>
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<title>RE//POSSESSED - 2025.10.31 - Gov building done, many new modules added and bugs fixed and path finished</title>
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<link>https://REPOSSESSED.catwithcode.moe/Dev_Log/Dev_Log.html?item=35</link>

SUB_DOMAINS/REPOSSESSED/License_and_Privacy.html

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<li><a href="https://github.com/BesignLab">https://github.com/BesignLab</a></li>
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</ul>
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<br>&nbsp;
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<h6>Last Updated:&nbsp;<b>2025.10.31 - 23:56</b></h6>
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<h6>Last Updated:&nbsp;<b>2025.11.09 - 20:27</b></h6>
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<p>All Rights reserved. RE//POSSESSED (formerly known as ProjectCWC) is property of the person/people behind CatWithCode.</p>
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</body>
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</html>

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