diff --git a/GPU/GPUTracking/display/backend/GPUDisplayBackendOpenGL.cxx b/GPU/GPUTracking/display/backend/GPUDisplayBackendOpenGL.cxx index 664734fe6dff0..0d9a6f052d617 100644 --- a/GPU/GPUTracking/display/backend/GPUDisplayBackendOpenGL.cxx +++ b/GPU/GPUTracking/display/backend/GPUDisplayBackendOpenGL.cxx @@ -330,9 +330,9 @@ int32_t GPUDisplayBackendOpenGL::InitBackendA() #if defined(GL_VERSION_4_6) && GL_VERSION_4_6 == 1 && defined(GPUCA_BUILD_EVENT_DISPLAY_VULKAN) if (getenv("USE_SPIRV_SHADERS") && atoi(getenv("USE_SPIRV_SHADERS"))) { CHKERR(glShaderBinary(1, &mVertexShader, GL_SHADER_BINARY_FORMAT_SPIR_V_ARB, _binary_shaders_shaders_vertex_vert_spv_start, _binary_shaders_shaders_vertex_vert_spv_len)); - CHKERR(glSpecializeShader(mVertexShader, "main", 0, 0, 0)); + CHKERR(glSpecializeShader(mVertexShader, "main", 0, nullptr, nullptr)); CHKERR(glShaderBinary(1, &mFragmentShader, GL_SHADER_BINARY_FORMAT_SPIR_V_ARB, _binary_shaders_shaders_fragmentUniform_frag_spv_start, _binary_shaders_shaders_fragmentUniform_frag_spv_len)); - CHKERR(glSpecializeShader(mFragmentShader, "main", 0, 0, 0)); + CHKERR(glSpecializeShader(mFragmentShader, "main", 0, nullptr, nullptr)); GPUInfo("Using SPIR-V shaders"); mSPIRVShaders = true; } else